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Devlog
The Jumping Update
November 07, 2025
by
NeaLx86
#development_release
dev_2025.11.06-a, The Jumping Update FEATURES: Jump buffering Coyote time Very subtle distance fog Fixed the VK-7 SMG’s bolt not moving Lowered VELOCITY’s bass guitar volume...
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The Vibes Update
November 04, 2025
by
NeaLx86
#development_release
dev_2025.11.04-a, The Vibes Update is now out! FEATURES: Most animations now run at 18 fps VELOCITY’s bass line has been rewritten Level loading now takes a minimum amount of time...
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The Sounds Update
November 04, 2025
by
NeaLx86
#development_release
Yet another update! The main features of this one are of course sound related. FEATURES: Footstep sounds Jump and double jump sounds Sliding sound Ambient level sounds Teleporter sounds Menu sounds (w...
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The OSHA Certified Update
October 30, 2025
by
NeaLx86
#development_release
Another day, another minor update, this time OSHA certified. FEATURES: Safety handrails More advanced teleporter particles Some basic noise textures added to doors, vents, and teleporters Some additio...
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The Teleporter Update
October 29, 2025
by
NeaLx86
#development_release
It has been roughly 9 hours since the last update, and I’m back with a little bit more. FEATURES: The levels’ normal strength being increased from 1/64 to 1 Visual changes to teleporters including...
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The Settings Update
October 28, 2025
by
NeaLx86
#development_release
Another dev release, with more features and bug fixes! FEATURES: Stamina system Tweaks to sliding B hopping Viewmodel position options Antialiasing options Anisotropic filtering options Vsync modes FP...
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I'm Back :3
October 27, 2025
by
NeaLx86
#development_release
After over a year, I have returned with a development build! Since the previous release I have started over from scratch, and this is how far along I am now. While some parts have not yet reached the...
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